Gaming, Design, UX, Sustainability, Film, Logitech G Sean Atkins Gaming, Design, UX, Sustainability, Film, Logitech G Sean Atkins

Play For Tomorrow film launches

Logitech G is on a mission to redefine what responsible innovation looks like –designing and building world-class gaming gear with radically lower environmental impact and zero compromise on performance. From circular design principles to carbon labelling on every box, they’re not just reducing emissions – they’re raising the bar for the entire industry.

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Gaming, Design, UX Sean Atkins Gaming, Design, UX Sean Atkins

Mario at 40: How Nintendo turned a middle-aged plumber into the world’s greatest design strategy

I’ll admit it. I’m biased. In a past life, I was the Editor of TOTAL!, a Nintendo magazine that meant living and breathing warp pipes, Koopa shells, FX chips and Mode 7 in a snack-filled office in Bath. One memory still sits near the top of my foggy games journalism memories – being the first person from this country, outside of Nintendo, to play Super Mario 64 (at least, that’s what they told me).

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Gaming, Marketing Mark Donald Gaming, Marketing Mark Donald

How to hit the brand collaborations jackpot

Gamers engage with brands who understand their values and mercilessly pillory corporates that blunder into gaming spaces. Hence non-videogame brands are well advised to explore brand collaboration strategies because videogamers are incredibly receptive to smart partnerships that add value.

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